Hey, I'm Moises.
I'm a freelance gameplay programmer dedicated to crafting captivating virtual experiences.
About Me

As a dedicated software craftsman, I have carved out my career within the exhilarating realm of the gaming industry. My expertise spans various domains, including Mobile Applications, Game Programming, AWS, C# C/C++.

My journey in the gaming universe has been a thrilling one, filled with opportunities to hone my skills and lead exciting projects. Currently, I'm at the helm of a dynamic team of six developers at Always Imagine, steering the ship for the creation of the epic adventure known as Mythic Legions Tactics. You can check it out here.My role involves architecting the project, ensuring tasks are well-defined and deadlines are met, and overseeing the development of core gameplay systems.

Before my current adventure, I had the privilege of working as a Senior Gameplay Engineer at Backoffice Abroad, contributing my technical prowess to Perfect Storm Studios. I played a pivotal role in crafting a Map Editor for our talented designers and an Editor for various gameplay configurations, all while working with a custom ECS framework to implement engaging gameplay systems.

During my journey, I've also worn the hat of a Freelance Game Developer, where I honed my skills and tackled various exciting projects. My passion for game development has led me on an enriching path, which started at Games Station.

My dedication to the world of gaming, along with my technical expertise, makes me a firm believer that innovation and captivating experiences can be created through code. If you're looking for a professional who combines a strong engineering background with a profound passion for gaming, I'd be thrilled to connect and explore potential opportunities together.

My Work / My Projects
Lead Programmer for a Tactical RPG made in Unity
Senior Gameplay Programmer for Perfect Storm Studios
Gameplay and services programmer for a Tower Defense game made in Unity